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Packet Racer (formerly"The Last packet")
Packet Racer was initially developed as a game to feature the vast optical fibernett that belongs to Banetele, the leading Norwegian fibernett provider.

Their business is focused on selling services and "space" on their networks that carry everything from TV signals for the major networks to provide the fastest and most secure data transfers for businesses in Norway and abroad.

The game it self is based upon their marketing material that formed the basis of all the textures we created in the game. We also kept the music in from their promotion material, as well as focusing on the "inside the fibernett" feeling they have conveyed through numerous video presentations.


Our starting point was to treat it as a sort of racing game, and from that we created a track that was based upon the shape of Norway. At each of the major cities in Norway, we placed a packet to be picked up, and these packets are represented in the in-game map.

Gameplay is simple and intuitive, and is based upon collecting all the packets that are spread around the map, and to do it as fast as possible.

The graphics of the game are very different that most games and the eeriness of the music in the game, just adds to the odd feeling of the game.

The game was recently reworked, and licensed to Atom Interactive, and is featured on their www.shockwave.com website. By clicking on the image below you can try out the game.

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